A
DeleteCallback
is used to run code after saving a
MesosferData
in a background
thread.
The easiest way to use a
DeleteCallback
is through an anonymous inner class. Override the
done
function to specify what the callback should do after the delete is complete.
The
done
function will be run in the UI thread, while the delete happens in a
background thread. This ensures that the UI does not freeze while the delete happens.
For example, this sample code deletes the object
myData
and calls a different
function depending on whether the save succeeded or not.
myData.deleteAsync(new DeleteCallback() {
public void done(MesosferException e) {
if (e == null) {
myDataWasDeletedSuccessfully();
} else {
myDataDeleteDidNotSucceed();
}
}
});